Support Our Game Development
Helping keep games 100% free for all players around the world.
Current Month Contributions
Thank you for playing our latest game! Here is the total funding received from generous players like you this month to cover server and maintenance costs. (I really don't know how i can justify your hard earn money that you will contribute to the Support that why i have made this What you can give thank you all)
What you can give to players
High-Intensity Clicker Game
A $100,000 target will look like a lot to everyone, but when everyone supports it, it will become less. It is like, on average, when you go out with your friends just for one meet or outing, the overall bill looks big, but when distributed among friends, it is a little light on your pocket. That $100,000 looks big, but spread across gamers and supporters, it will be achievable.
I will give a rough breakdown of what I will do with $100,000:
Firstly, I will strictly consider $10,000 to $20,000 as spending to create the clicker game. This will narrow down the spending from wasting $100,000 as a whole by giving a lot of space to spend on improvements and mistakes.
From that $10,000/$20,000, expenses will be on:
• Purchasing assets
• Investing in the learning curve
• Hiring some game devs for a good gaming experience
• Designers for an artistic approach
• Advertising
• Etc. Rough expenses that will happen for game development; there will be more expenses that will be covered up in that budget.
From the remaining $80,000:
If needed, it will be spent on this particular game—for example, $2,000 or $15,000 if required—or if money remains from the $10,000/$20,000, it will be added to the $80,000. All of that extra budget that remains will continue for the next free game. I don't have any plans to stop at only one game; this is the start of a new gaming company that will think of players first and company revenue second.
I want to make F2P players friendly with as much support as possible. I want to keep my games free so as many players can play these games as possible. How will I do it? By introducing ads in-game, but not how Google does it by spamming ads everywhere and making the game less playable. I want players to enjoy the game for hours without interfering with gameplay. I have some ideas to include ads in-game, and I am going to work on that thing—it's not a big deal. With support in the future, too, majorly my games will be ad- and support-based revenue games to keep running. However, my ads will never interfere with the gameplay, and there will be no timers in-game. I just hate timers as a gamer myself; I really don't like Google ads and timers in games interfering with gameplay.
So that's it! I have lots of game ideas to make but no Backers, so this idea is more like making free games so most of them can play free games. After finishing the game, improving, fixing bugs, improving features, implementing more features, and finally finishing the game for good, I will move on to a new game. Until then, take care, and don't forget to support with your own and your friends' wallets. Spread the word for the new era of gaming.
Backer Perks & Tiers
Monthly Ad Campaign Pool
This Numbers are dedicated to running targeted online ad campaigns so more players discover our free-to-play games. ADs are Expensive to run but its nessasary too to reach more people you can always support advertisement by sharing Every share is a Support